unreal.PerBoneInterpolation

class unreal.PerBoneInterpolation

Bases: unreal.StructBase

Per Bone Interpolation

C++ Source:

  • Module: Engine

  • File: BlendSpaceBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone_reference (BoneReference): [Read-Write] Bone Reference

  • interpolation_speed_per_sec (float): [Read-Write] Interpolation Speed Per Sec