unreal.RemoteControlTestStruct

class unreal.RemoteControlTestStruct

Bases: unreal.StructBase

Remote Control Test Struct

C++ Source:

  • Plugin: RemoteControl

  • Module: RemoteControl

  • File: RemoteControlTestData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • some_bool (bool): [Read-Write] Some Bool

  • some_clamped_float (float): [Read-Write] Some Clamped Float

  • some_clamped_int (int32): [Read-Write] Some Clamped Int

  • some_float (float): [Read-Write] Some Float

  • some_rotator (Rotator): [Read-Write] Some Rotator

  • some_u_int32 (uint32): [Read-Write] Some UInt 32

  • some_vector (Vector): [Read-Write] Some Vector