unreal.RigUnit_EndProfilingTimer

class unreal.RigUnit_EndProfilingTimer

Bases: unreal.RigUnit_DebugBaseMutable

Ends an existing profiling timer for debugging, used in conjunction with Start Profiling Timer

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_ProfilingBracket.h