unreal.RigVMCommentNode

class unreal.RigVMCommentNode(outer=None, name='None')

Bases: unreal.RigVMNode

Comment Nodes can be used to annotate a Graph by adding colored grouping as well as user provided text. Comment Nodes are purely cosmetic and don’t contribute to the runtime result of the Graph / Function.

C++ Source:

  • Module: RigVMDeveloper

  • File: RigVMCommentNode.h

get_comment_text()str

Returns the current user provided text of this comment.

Returns

Return type

str