- class unreal.RigVMGraph(outer=None, name='None')¶
The Graph represents a Function definition using Nodes as statements. Graphs can be compiled into a URigVM using the FRigVMCompiler. Graphs provide access to its Nodes, Pins and Links.
Returns a link given its string representation, for example “NodeA.Color.R -> NodeB.Translation.X”
- find_node(node_path) → RigVMNode¶
Returns a Node given its path (or nullptr). (for now this is the same as finding a node by its name.)
- find_node_by_name(node_name) → RigVMNode¶
Returns a Node given its name (or nullptr).
- find_pin(pin_path) → RigVMPin¶
Returns a Pin given its path, for example “Node.Color.R”.
Returns a list of unique Parameter descriptions within this Graph. Multiple Parameter Nodes can share the same description.
Returns the names of all currently selected Nodes.
Returns a list of unique Variable descriptions within this Graph. Multiple Variable Nodes can share the same description.