unreal.SequenceRecorderLibrary
¶
- class unreal.SequenceRecorderLibrary(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
Sequence Recorder Blueprint Library
C++ Source:
Module: SequenceRecorder
File: SequenceRecorderBlueprintLibrary.h
- classmethod is_recording_sequence() → bool¶
Are we currently recording a sequence
- Returns
- Return type