unreal.SequencerTrackInstanceBP

class unreal.SequencerTrackInstanceBP(outer=None, name='None')

Bases: unreal.MovieSceneTrackInstance

Sequencer Track Instance BP

C++ Source:

  • Plugin: CustomizableSequencerTracks

  • Module: CustomizableSequencerTracks

  • File: SequencerTrackInstanceBP.h

get_animated_object()Object

Get Animated Object

Returns

Return type

Object

get_input(index)SequencerTrackInstanceInput

Get Input

Parameters

index (int32) –

Returns

Return type

SequencerTrackInstanceInput

get_inputs()

Get Inputs

Returns

Return type

Array(SequencerTrackInstanceInput)

get_num_inputs()int32

Get Num Inputs

Returns

Return type

int32

k2_on_begin_update_inputs()None

K2 on Begin Update Inputs

k2_on_destroyed()None

K2 on Destroyed

k2_on_end_update_inputs()None

K2 on End Update Inputs

k2_on_initialize()None

K2 on Initialize

k2_on_input_added(input)None

K2 on Input Added

Parameters

input (SequencerTrackInstanceInput) –

k2_on_input_removed(input)None

K2 on Input Removed

Parameters

input (SequencerTrackInstanceInput) –

k2_on_update()None

K2 on Update