unreal.SkyLightSourceType

class unreal.SkyLightSourceType

Bases: unreal.EnumBase

ESky Light Source Type

C++ Source:

  • Module: Engine

  • File: SkyLightComponent.h

SLS_CAPTURED_SCENE

Construct the sky light from the captured scene, anything further than SkyDistanceThreshold from the sky light position will be included.

Type

0

SLS_SPECIFIED_CUBEMAP

Construct the sky light from the specified cubemap.

Type

1