unreal.SleepFamily
¶
- class unreal.SleepFamily¶
Bases:
unreal.EnumBase
Presets of values used in considering when put this body to sleep.
C++ Source:
Module: PhysicsCore
File: ChaosEngineInterface.h
- CUSTOM¶
Specify your own sleep threshold multiplier
- Type
2
- NORMAL¶
Engine defaults.
- Type
0
- SENSITIVE¶
A family of values with a lower sleep threshold; good for slower pendulum-like physics.
- Type
1