class unreal.SoundModulationParameterFrequency(outer=None, name='None')

Bases: unreal.SoundModulationParameterFrequencyBase

Modulation Parameter that scales normalized, unitless value to logarithmic frequency unit space with provided minimum and maximum.

C++ Source:

  • Plugin: AudioModulation

  • Module: AudioModulation

  • File: SoundModulationParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (SoundModulationParameterSettings): [Read-Write] Settings

  • unit_max (float): [Read-Write] Unit maximum of modulator. Maximum is only enforced at modulation destination.

  • unit_min (float): [Read-Write] Unit minimum of modulator. Minimum is only enforced at modulation destination.