unreal.SteamVRHQStereoLayerShape

class unreal.SteamVRHQStereoLayerShape(outer=None, name='None')

Bases: unreal.StereoLayerShapeQuad

Steam VRHQStereo Layer Shape

C++ Source:

  • Plugin: SteamVR

  • Module: SteamVR

  • File: SteamVRHQLayerShape.h

Editor Properties: (see get_editor_property/set_editor_property)

  • anti_alias (bool): [Read-Write] Anti Alias

  • auto_curve_max_distance (float): [Read-Write] For curved layers, sets the maximum distance from the layer used to automatically curve the surface around the viewer. The maximum distance is when the layer is the least curved.

  • auto_curve_min_distance (float): [Read-Write] For curved layers, sets the minimum distance from the layer used to automatically curve the surface around the viewer. The minimum distance is when the layer is most curved.

  • curved (bool): [Read-Write] Curved

property anti_alias

[Read-Only] Anti Alias

Type

(bool)

property auto_curve_max_distance

[Read-Only] For curved layers, sets the maximum distance from the layer used to automatically curve the surface around the viewer. The maximum distance is when the layer is the least curved.

Type

(float)

property auto_curve_min_distance

[Read-Only] For curved layers, sets the minimum distance from the layer used to automatically curve the surface around the viewer. The minimum distance is when the layer is most curved.

Type

(float)

property curved

[Read-Only] Curved

Type

(bool)

set_anti_alias(anti_alias)None

Set Anti Alias

Parameters

anti_alias (bool) –

set_auto_curve_max_distance(distance)None

Set Auto Curve Max Distance

Parameters

distance (float) –

set_auto_curve_min_distance(distance)None

Set Auto Curve Min Distance

Parameters

distance (float) –

set_curved(curved)None

Set Curved

Parameters

curved (bool) –