unreal.StreamMediaSource
¶
- class unreal.StreamMediaSource(outer=None, name='None')¶
Bases:
unreal.BaseMediaSource
Stream Media Source
C++ Source:
Module: MediaAssets
File: StreamMediaSource.h
Editor Properties: (see get_editor_property/set_editor_property)
platform_player_names
(Map(str, Name)): [Read-Write] Override native media player plug-ins per platform (Empty = find one automatically).stream_url
(str): [Read-Write] The URL to the media stream to be played.