unreal.SubdividedWireEdge
¶
- class unreal.SubdividedWireEdge(edge_vertex0_position_index=0, edge_vertex1_position_index=0)¶
Bases:
unreal.StructBase
Subdivided Wire Edge
C++ Source:
Plugin: EditableMesh
Module: EditableMesh
File: EditableMeshTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
edge_vertex0_position_index
(int32): [Read-Write] The vertex indices for the two corners of this quadedge_vertex1_position_index
(int32): [Read-Write] Edge Vertex 1Position Index
- property edge_vertex0_position_index¶
[Read-Write] The vertex indices for the two corners of this quad
- Type
(int32)
- property edge_vertex1_position_index¶
[Read-Write] Edge Vertex 1Position Index
- Type
(int32)