unreal.SubmixEffectDynamicsProcessorPreset

class unreal.SubmixEffectDynamicsProcessorPreset(outer=None, name='None')

Bases: unreal.SoundEffectSubmixPreset

Submix Effect Dynamics Processor Preset

C++ Source:

  • Module: AudioMixer

  • File: AudioMixerSubmixEffectDynamicsProcessor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (SubmixEffectDynamicsProcessorSettings): [Read-Write] Settings

reset_key()None

Reset Key

set_audio_bus(audio_bus)None

Sets the source key input as the provided AudioBus’ output. If no object is provided, key is set to effect’s input.

Parameters

audio_bus (AudioBus) –

set_external_submix(submix)None

Sets the source key input as the provided Submix’s output. If no object is provided, key is set to effect’s input.

Parameters

submix (SoundSubmix) –

set_settings(settings)None

Set Settings

Parameters

settings (SubmixEffectDynamicsProcessorSettings) –

property settings

[Read-Write] Settings

Type

(SubmixEffectDynamicsProcessorSettings)