unreal.TakeRecorder
¶
- class unreal.TakeRecorder(outer=None, name='None')¶
Bases:
unreal.Object
Take Recorder
C++ Source:
Plugin: Takes
Module: TakeRecorder
File: TakeRecorder.h
- get_countdown_seconds() → float¶
Access the number of seconds remaining before this recording will start
- Returns
- Return type
- get_sequence() → LevelSequence¶
Access the sequence asset that this recorder is recording into
- Returns
- Return type
- get_state() → TakeRecorderState¶
Get the current state of this recorder
- Returns
- Return type