unreal.TextTransformPolicy
¶
- class unreal.TextTransformPolicy¶
Bases:
unreal.EnumBase
The different methods that can be used if a word is too long to be broken by the default line-break iterator.
C++ Source:
Module: Slate
File: TextLayout.h
- NONE¶
No transform, just use the given text as-is
- Type
0
- TO_LOWER¶
Convert the text to lowercase for display
- Type
1
- TO_UPPER¶
Convert the text to uppercase for display
- Type
2