unreal.TextureCompressionSettings
¶
- class unreal.TextureCompressionSettings¶
Bases:
unreal.EnumBase
This needs to be mirrored in EditorFactories.cpp.
C++ Source:
Module: Engine
File: Texture.h
- TC_ALPHA¶
8
- TC_BC7¶
11
- TC_DEFAULT¶
0
- TC_DISPLACEMENTMAP¶
4
- TC_DISTANCE_FIELD_FONT¶
9
- TC_EDITOR_ICON¶
7
- TC_GRAYSCALE¶
3
- TC_HALF_FLOAT¶
12
- TC_HDR¶
6
- TC_HDR_COMPRESSED¶
10
- TC_MASKS¶
2
- TC_NORMALMAP¶
1
- TC_VECTOR_DISPLACEMENTMAP¶
5