unreal.TextureMipLoadOptions
¶
- class unreal.TextureMipLoadOptions¶
Bases:
unreal.EnumBase
ETexture Mip Load Options
C++ Source:
Module: Engine
File: TextureDefines.h
- ALL_MIPS¶
Load all mips.
- Type
1
- DEFAULT¶
Fallback to the LODGroup settings
- Type
0
- ONLY_FIRST_MIP¶
Load only the first mip.
- Type
2