unreal.TextureShareBPSyncConnect
¶
- class unreal.TextureShareBPSyncConnect¶
Bases:
unreal.EnumBase
Synchronize Session state events (BeginSession/EndSession)
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareEnums.h
- DEFAULT¶
[Default] - Use module global settings
- Type
0
- NONE¶
[None] - do not wait for remote process
- Type
1
- SYNC_SESSION¶
[SyncSession] - waiting until remote process not inside BeginSession()/EndSession()
- Type
2