unreal.TimedDataInputState

class unreal.TimedDataInputState

Bases: unreal.EnumBase

ETimed Data Input State

C++ Source:

  • Module: TimeManagement

  • File: ITimedDataInput.h

CONNECTED

The input is connected.

Type

0

DISCONNECTED

The input is not connected.

Type

2

UNRESPONSIVE

The input is connected but no data is available.

Type

1