unreal.ToolMenuEntryScriptDataAdvanced

class unreal.ToolMenuEntryScriptDataAdvanced(tutorial_highlight='None', entry_type=MultiBlockType.MENU_ENTRY, user_interface_action_type=UserInterfaceActionType.BUTTON, is_sub_menu=False, open_sub_menu_on_click=False, should_close_window_after_menu_selection=True, simple_combo_box=False)

Bases: unreal.StructBase

Tool Menu Entry Script Data Advanced

C++ Source:

  • Module: ToolMenus

  • File: ToolMenuEntryScript.h

Editor Properties: (see get_editor_property/set_editor_property)

  • entry_type (MultiBlockType): [Read-Write] Entry Type

  • is_sub_menu (bool): [Read-Write] Is Sub Menu

  • open_sub_menu_on_click (bool): [Read-Write] Open Sub Menu on Click

  • should_close_window_after_menu_selection (bool): [Read-Write] Should Close Window After Menu Selection

  • simple_combo_box (bool): [Read-Write] Simple Combo Box

  • tutorial_highlight (Name): [Read-Write] Tutorial Highlight

  • user_interface_action_type (UserInterfaceActionType): [Read-Write] User Interface Action Type

property entry_type

[Read-Write] Entry Type

Type

(MultiBlockType)

property is_sub_menu

[Read-Write] Is Sub Menu

Type

(bool)

property open_sub_menu_on_click

[Read-Write] Open Sub Menu on Click

Type

(bool)

property should_close_window_after_menu_selection

[Read-Write] Should Close Window After Menu Selection

Type

(bool)

property simple_combo_box

[Read-Write] Simple Combo Box

Type

(bool)

property tutorial_highlight

[Read-Write] Tutorial Highlight

Type

(Name)

property user_interface_action_type

[Read-Write] User Interface Action Type

Type

(UserInterfaceActionType)