unreal.TraceChannelTestBatchOptions

class unreal.TraceChannelTestBatchOptions(line_trace=True, sphere_trace=False, capsule_trace=False, box_trace=False, channel_trace=True, objects_trace=False, profile_trace=False)

Bases: unreal.StructBase

Trace Channel Test Batch Options

C++ Source:

  • Module: FunctionalTesting

  • File: TraceQueryTestResults.h

Editor Properties: (see get_editor_property/set_editor_property)

  • box_trace (bool): [Read-Write] Whether to do box traces

  • capsule_trace (bool): [Read-Write] Whether to do capsule traces

  • channel_trace (bool): [Read-Write] Whether to do channel traces

  • line_trace (bool): [Read-Write] Whether to do line traces

  • objects_trace (bool): [Read-Write] Whether to do object traces

  • profile_trace (bool): [Read-Write] Whether to do profile traces

  • sphere_trace (bool): [Read-Write] Whether to do sphere traces

property box_trace

[Read-Write] Whether to do box traces

Type

(bool)

property capsule_trace

[Read-Write] Whether to do capsule traces

Type

(bool)

property channel_trace

[Read-Write] Whether to do channel traces

Type

(bool)

property line_trace

[Read-Write] Whether to do line traces

Type

(bool)

property objects_trace

[Read-Write] Whether to do object traces

Type

(bool)

property profile_trace

[Read-Write] Whether to do profile traces

Type

(bool)

property sphere_trace

[Read-Write] Whether to do sphere traces

Type

(bool)