unreal.TrackActiveCondition

class unreal.TrackActiveCondition

Bases: unreal.EnumBase

Required condition for this track to be enabled

C++ Source:

  • Module: Engine

  • File: InterpTrack.h

ETAC_ALWAYS

Track is always active

Type

0

ETAC_GORE_DISABLED

Track is active when extreme content (gore) is disabled

Type

2

ETAC_GORE_ENABLED

Track is active when extreme content (gore) is enabled

Type

1