unreal.UpdatePositionMethod

class unreal.UpdatePositionMethod

Bases: unreal.EnumBase

Enum used to define how to update to a particular time

C++ Source:

  • Module: MovieScene

  • File: MovieSceneSequencePlayer.h

JUMP

Jump to a specified position (without triggering events in between), using the current player status

Type

1

PLAY

Update from the current position to a specified position (including triggering events), using the current player status

Type

0

SCRUB

Jump to a specified position, temporarily using EMovieScenePlayerStatus::Scrubbing

Type

2