unreal.VPCameraRigSpawnLinearApproximationMode

class unreal.VPCameraRigSpawnLinearApproximationMode

Bases: unreal.EnumBase

EVPCamera Rig Spawn Linear Approximation Mode

C++ Source:

  • Plugin: VirtualProductionUtilities

  • Module: VPUtilities

  • File: VPCameraBlueprintLibrary.h

DENSITY

We won’t do linear approximation, instead using the Spline as constructed initially.

Type

1

INTEGRATION_STEP

LinearApproximationParam will be used as a density value

Type

2

NONE

0