unreal.VREDCppVariantGeometryOption

class unreal.VREDCppVariantGeometryOption(name='', visible_meshes=[], hidden_meshes=[])

Bases: unreal.StructBase

VREDCpp Variant Geometry Option

C++ Source:

  • Plugin: DatasmithFBXImporter

  • Module: DatasmithVREDTranslator

  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • hidden_meshes (Array(str)): [Read-Write] Hidden Meshes

  • name (str): [Read-Write] Name

  • visible_meshes (Array(str)): [Read-Write] Visible Meshes

property hidden_meshes

[Read-Write] Hidden Meshes

Type

(Array(str))

property name

[Read-Write] Name

Type

(str)

property visible_meshes

[Read-Write] Visible Meshes

Type

(Array(str))