unreal.WaterBrushEffectSmoothBlending
¶
- class unreal.WaterBrushEffectSmoothBlending(inner_smooth_distance=0.01, outer_smooth_distance=0.01)¶
Bases:
unreal.StructBase
Water Brush Effect Smooth Blending
C++ Source:
Plugin: Water
Module: Water
File: WaterBrushEffects.h
Editor Properties: (see get_editor_property/set_editor_property)
inner_smooth_distance
(float): [Read-Write] Inner Smooth Distanceouter_smooth_distance
(float): [Read-Write] Outer Smooth Distance