unreal.WidgetSpace
¶
- class unreal.WidgetSpace¶
Bases:
unreal.EnumBase
EWidget Space
C++ Source:
Module: UMG
File: WidgetComponent.h
- SCREEN¶
The widget is rendered in the screen, completely outside of the world, never occluded.
- Type
1
- WORLD¶
The widget is rendered in the world as mesh, it can be occluded like any other mesh in the world.
- Type
0