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4.13.0 Release
Released: 09/01/2016
Github: https://github.com/EpicGames/UnrealEngine/releases/tag/4.13.0-release
Release Notes: Unreal Engine 4.13 Release Notes
4.13.1 Hotfix
Released: 09/29/2016
Github: https://github.com/EpicGames/UnrealEngine/releases/tag/4.13.1-release
Fixes:
UE-35735 Crash Occurs While Running EQS Using Add Generated Vector Node
UE-35852 AI Move To Location zeros velocity each call, causing the AI Pawn to freeze if told to move again before reaching destination
UE-35585 Migration from 4.12.5 to 4.13 can result in Blueprint functions losing input/ouput variables
UE-35609 Delay nodes used in a macro cause subsequent macro calls during the delay to never complete
UE-35728 Some files in the Git repo have inconsistent line endings on Linux
UE-36107 Cannot create installed build on Linux
UE-35236 Launcher installed build is missing the Documentation/Extras folder
UE-36214 Crash in TMap struct deserializer
UE-35884 Crash when pressing enter after a shape has closed when using the Geometry editor
UE-35822 CRASH: Occurring in UTEditor when attempting to re-order BSP brushes
UE-35048 [CrashReport] UE4Editor_PropertyEditor!FDetailCategoryImpl::GetParentLayoutImpl() [detailcategorybuilderimpl.h:168]
UE-35482 Selecting a brush surface that is flush with other brush surfaces selects all of them after Building Geometry
UE-35627 Lightmap Coordinate Index is not automatically set to 1 on import any longer with lightmap UV
UE-35608 FBX & OBJ Files no longer Import with their UVs Depending on Software Used
UE-36383 Crash moving a spline point after making it the root component of a blueprint
UE-35658 Editor crash when a spline component is added to a Blueprint and compiled
UE-36096 Inifinite loop in tick task manager with tick when paused and interval
UE-35254 Editor crashes when importing alembic asset
UE-36121 Crash when importing new mesh and regenerating skeleton for additive animation
UE-35546 Pose flickering when changing lods and using Layered Blend per Bone
UE-35353 Crash when spawning destructible objects in 2 player PIE
UE-35639 HLOD generated proxy doesn't create or assign target lightmap coordinate index any longer
UE-35494 Invisible landscape components when using tessellation
UE-35873 LODBias causes landscape component to stop rendering if set >0 and Forced LOD set to -1
UE-35301 Crash saving hidden landscape streaming level with offset
UE-35850 Crash in landscape editor with early Z pass
UE-35709 [CrashReport] UE4Editor_Landscape!FLandscapeEditDataInterface::SetAlphaData() [landscapeeditinterface.cpp:2617]
UE-36321 Editor Crashes After Deleting Actor with Media Texture
UE-36289 WmfMedia: Memory leak while playing videos
UE-35477 File Media Source assets created via drag & drop have absolute instead of relative path
UE-35504 PS4 Media player has potentially dangerous memory management
UE-35696 PS4Media: CPU/GPU may crash due to race condition in destructor
UE-35598 Devices reporting OpenGL ES 3.2 such as Galaxy Note 7 detect as ES2-only
UE-35179 Need to fall back to GLES if Vulkan API version is too old
UE-34782 GPU particles no longer work on iOS or TVOS Metal devices
UE-33379 Cannot select Android RHI and feature level from device profile
UE-35258 ES2 Fallback Fails on Nougat Devices that do not support Vulkan
UE-35261 Android sessions do not appear in Session Frontend
UE-32340 HTML5 packaging fails with Github couldn't verify LLVM version
UE-32086 Bloom blur produces multi-colored artifacts at the bottom of the screen on Xbox.
UE-35492 PS4 deployment does not deploy all the required files.
UE-35743 Packaging for Android while using Online Framework and Online Subsystem Steam Plugins cause failure
UE-35185 Opening a widget Blueprint on Linux causes editor to crash
UE-35738 IPv6 implementation is not working on IOS
UE-30959 Remove all HITCHHUNTER warnings in next release (4.13)
UE-36342 Texture issues with movie player active on Android
UE-35363 Huge game window when launching onto Safari 9.1.2
UE-35558 Writing to a file on Android doesn't update the tracked file length
UE-35907 Slate Remote Enable Remove Server option in Project Settings -> Plugins causes editor to freeze and a memory leak
UE-36099 Dots on screen on PS4
UE-35794 PS4 can hang on GPU when using lit translucent surface materials
UE-26375 Crash when editing draw size for a widget component
UE-17227 [CrashReport] UE4Editor_Engine!DoReadTaskResults() [shadercompiler.cpp:147]
UE-35240 Protostar crashes on launch on Mac
UE-28708 GitHub 2188 : Fixed a crash exiting VR Preview on Windows GL4.
UE-35320 Stop>Set Sequence>Play causes spawnables to be duplicated
UE-35508 Master sequence dialog button is hidden
UE-35588 Incorrect translation from matinee move sub tracks to sequencer
UE-35285 Sequencer stop node does not return camera to player
UE-35571 Sequence recording in standalone crashes
UE-35107 Matinee to Level Sequence converter doesn't bind properties
UE-22581 Black artifacts/semi-circles on sides of morpheus when moving left to right
UE-36076 PS4Tracker's motion sensor data needs to use a valid sizeOfThis
UE-35520 sceKernelWaitEqueue timeout in MorpheusHMD.cpp fix for 4.13.1
UE-34986 Need to merge Oculus Online Subsystem Plugin update to expose Android support
UE-34786 Editor primitives render incorrectly in stereoscopic with instanced stereo
UE-35881 PSVR hmdSetupDialog cancel asserts on app startup
UE-36307 PSVR Motion Sensors Need 120hz Update
UE-33763 GearVR applications show black screen on Adreno devices
UE-36078 Integrate fixes for GoogleVR SDK 1.0
UE-35528 PSVR UE4 stuttering issue
UE-35344 Crash when playing a HapticFeedbackEffect_Soundwave
UE-35964 Crash playing a HapticFeedbackEffect_Soundwave with no sound assigned
4.13.2 Hotfix
Released: 10/26/2016
Github: https://github.com/EpicGames/UnrealEngine/releases/tag/4.13.2-release
Fixes:
UE-37704 Crash opening packaged project on iOS
UE-37249 MallocPoisonProxy can result in a memory stomp for aligned allocations in Debug and Development
UE-36573 Need to update to libpng for Android; current one triggers security alert on Google Play