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4.2.0 Release
Released: 06/04/2014
Github: https://github.com/EpicGames/UnrealEngine/releases/tag/4.2.0-release
Release Notes: Unreal Engine 4.2 Release Notes
4.2.1 Hotfix
Released: 06/17/2014
Github: https://github.com/EpicGames/UnrealEngine/tree/4.2.1-release
Fixes:
Fixed texture streaming for static meshes with multiple LODs when exceeding the default 1gb texture pool.
Fixed Paper2D flipbook components and tile map actors not rendering, sprite color not taking effect.
[XB1] Fixed particles rendering as black when bounds were zero.
Fixed OnSuccess and OnFail outputs not triggering for AI Move To Blueprint node.
Prevent triggers blocking projectiles in first-person template.
[iOS] Some projects would fail to launch on device.
[PS4] Packaging in shipping would not create executable.
[Mac] Added Subversion binaries to default install.
QFE for the 4.2.1 Hotfix
If you are using the latest hotfix for this engine version and experience the issue described below, download and run this ‘quick fix' to resolve the issue.
Fixes a crash that occurs with Blueprints that have soft and hard dependencies. (report)