Check if the asset has gameplay tags that matches against any of the specified tags (expands to include parents of asset tags)
Target is Gameplay Tag Asset Interface
Select Asset
|
In
Exec
|
|
|
Target
Object Reference
|
|
|
Tag Container
Gameplay Tag Container Structure (by ref)
|
Tag container to check for a match |
|
Out
Exec
|
|
|
Return Value
Boolean
|
True if the asset has matches any of the gameplay tags, will be false if container is empty |