Incredibly inefficient and slow operation! Read a value as-is color from a render target using UV [0,1]x[0,1] coordinates.
Target is Kismet Rendering Library
Select Asset
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0.0
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In
Exec
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Texture Render Target
Texture Render Target 2D Object Reference
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U
Float
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V
Float
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Out
Exec
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Return Value
Linear Color Structure
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Incredibly inefficient and slow operation! Read a value as-is color from a render target using UV [0,1]x[0,1] coordinates. |