Gets the world space transform of the calibrated VR room origin. When using a seated VR device, this will feel like the camera's world transform (before any HMD positional or rotation adjustments are applied.)
Target is Viewport World Interaction
Select Asset
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Target
Viewport World Interaction Object Reference
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Return Value
Transform
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Gets the world space transform of the calibrated VR room origin. When using a seated VR device, this will feel like the camera's world transform (before any HMD positional or rotation adjustments are applied.) |