Actions
Add Actor to Layer |
Adds the actor to the named layer. Target is Layers Subsystem |
Add Actor to Layers |
Adds the provided actor to the named layers. Target is Layers Subsystem |
Add Actors to Layer |
Add the actors to the named layer Target is Layers Subsystem |
Add Actors to Layers |
Add the actors to the named layers Target is Layers Subsystem |
Add All Layer Names To |
Gets all known layers and appends their names to the provide array Target is Layers Subsystem |
Add All Layers To |
Gets all known layers and appends them to the provided array Target is Layers Subsystem |
Add Level Layer Information |
Aggregates any information regarding layers associated with the level and it contents Target is Layers Subsystem |
Add Selected Actors to Layer |
Adds selected actors to the named layer. Target is Layers Subsystem |
Add Selected Actors to Layers |
Adds selected actors to the named layers. Target is Layers Subsystem |
Append Actors from Layer |
Appends all the actors associated with the specified layer. Target is Layers Subsystem |
Append Actors from Layers |
Appends all the actors associated with ANY of the specified layers. Target is Layers Subsystem |
Create Layer |
Creates a ULayer Object for the named layer Target is Layers Subsystem |
Delete Layer |
Deletes the provided layer, disassociating all actors from them Target is Layers Subsystem |
Delete Layers |
Deletes all of the provided layers, disassociating all actors from them Target is Layers Subsystem |
Disassociate Actor from Layers |
Disassociates an Actor's layers from the layer system, general used before deleting the Actor Target is Layers Subsystem |
Editor Map Change |
Delegate handler for FEditorDelegates::MapChange. It internally calls LayersChanged.Broadcast. Target is Layers Subsystem |
Editor Refresh Layer Browser |
Delegate handler for FEditorDelegates::RefreshLayerBrowser. It internally calls UpdateAllActorsVisibility to refresh the actors of each layer. Target is Layers Subsystem |
Get Actors from Layer |
Gets all the actors associated with the specified layer. Analog to AppendActorsFromLayer but it returns rather than appends the actors. Target is Layers Subsystem |
Get Actors from Layers |
Gets all the actors associated with ANY of the specified layers. Analog to AppendActorsFromLayers but it returns rather than appends the actors. Target is Layers Subsystem |
Get Layer |
Gets the ULayer Object of the named layer Target is Layers Subsystem |
Get Selected Actors |
Find and return the selected actors. Target is Layers Subsystem |
Get World |
Get the current UWorld object. Target is Layers Subsystem |
Initialize New Actor Layers |
Synchronizes an newly created Actor's layers with the layer system Target is Layers Subsystem |
Is Actor Valid for Layer |
Checks to see if the specified actor is in an appropriate state to interact with layers Target is Layers Subsystem |
Is Layer |
Checks whether the ULayer Object of the provided layer name exists. Target is Layers Subsystem |
Make All Layers Visible |
Set the visibility of all layers to true Target is Layers Subsystem |
Remove Actor from Layer |
Removes an actor from the specified layer. Target is Layers Subsystem |
Remove Actor from Layers |
Removes the provided actor from the named layers. Target is Layers Subsystem |
Remove Actors from Layer |
Removes the actors from the specified layer. Target is Layers Subsystem |
Remove Actors from Layers |
Remove the actors to the named layers Target is Layers Subsystem |
Remove Level Layer Information |
Purges any information regarding layers associated with the level and it contents Target is Layers Subsystem |
Remove Selected Actors from Layer |
Removes the selected actors from the named layer. Target is Layers Subsystem |
Remove Selected Actors from Layers |
Removes selected actors from the named layers. Target is Layers Subsystem |
Rename Layer |
Renames the provided originally named layer to the provided new name Target is Layers Subsystem |
Select Actors in Layer |
Selects/de-selects actors belonging to the named layer. Target is Layers Subsystem |
Select Actors in Layers |
Selects/de-selects actors belonging to the named layers. Target is Layers Subsystem |
Set Layer Visibility |
Changes the named layer's visibility to the provided state Target is Layers Subsystem |
Set Layers Visibility |
Changes visibility of the named layers to the provided state Target is Layers Subsystem |
Toggle Layer Visibility |
Toggles the named layer's visibility Target is Layers Subsystem |
Toggle Layers Visibility |
Toggles the visibility of all of the named layers Target is Layers Subsystem |
Try Get Layer |
Attempts to get the ULayer Object of the provided layer name. Target is Layers Subsystem |
Update Actor All Views Visibility |
Updates per-view visibility for the given actor for all views Target is Layers Subsystem |
Update Actor Visibility |
Updates the provided actors visibility in the viewports Target is Layers Subsystem |
Update All Actors Visibility |
Updates the visibility of all actors in the viewports Target is Layers Subsystem |
Update All View Visibility |
Updates the visibility for all actors for all views. Target is Layers Subsystem |