Link SceneContext To TextureShare (Message)

Link SceneContext To TextureShare (Message)

Windows
MacOS
Linux

Link\Unlink SceneContext capture (for specified StereoscopicPass) to exist textureshare object

Target is Texture Share Blueprint API

Link SceneContext To TextureShare (Message)
Target
Select Asset
Share Name
Stereoscopic Pass
0
Is Enabled
Return Value

Inputs

In
Exec
Target
Object Reference
Share Name
String

Unique share name (case insensitive)

Stereoscopic Pass
Integer

stereo rendering and nDisplay purpose

Is Enabled
Boolean

true to create link

Outputs

Out
Exec
Return Value
Boolean

True if the success

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