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The mobile renderer for Unreal Engine 4 is a separate renderer from the desktop and console renderer, equipped with its own subset of features that are optimized for mobile devices. The sections on this page provide reference information and how-to guides for mobile-specific implementations of rendering features.
General Information
We recommend that you familiarize the Device Profiles guide, as Mobile devices depend greatly on Device Profiles in order to manage rendering features and scalability across a wide variety of devices. Additionally, you should review the Supported Rendering Features reference page for specifications of what rendering features are supported by the Mobile rendering paths.