Name |
Description |
|
---|---|---|
|
By |
Represents a collection of fluent helper functions designed to make accessing and creating element locators easy |
|
FDriverConfiguration |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FDriverWaitResponse |
Represents the state of an active wait action for the driver |
|
FEmptyAsyncDriverElementFactory |
|
|
FEmptyDriverElementFactory |
|
|
FWaitInterval |
A fluent wrapper around timespan to enforce obvious differences between specified Timeout and Interval values for waits |
|
FWaitTimeout |
A fluent wrapper around timespan to enforce obvious differences between specified Timeout and Interval values for waits |
|
IActionSequence |
|
|
IAsyncActionSequence |
|
|
IAsyncAutomationDriver |
The AsyncAutomationDriver is the async varition of the general AutomationDriver API. |
|
IAsyncDriverElement |
Copyright Epic Games, Inc. All Rights Reserved. |
|
IAsyncDriverElementCollection |
Represents a potential collection of elements |
|
IAsyncDriverSequence |
Represents a sequence of actions that can be performed as a single unit by the automation driver associted with this sequence |
|
IAutomationDriver |
The AutomationDriver can create sequences and locate elements to simulate input for. |
|
IAutomationDriverModule |
|
|
IDriverElement |
Represents the API for a potential application element |
|
IDriverElementCollection |
Represents a potential collection of elements |
|
IDriverSequence |
Represents a sequence of actions that can be performed as a single unit by the automation driver associted with this sequence |
|
IElementLocator |
Represents an object whose sole purpose is to discover one or more application elements |
|
Until |
Represents a collection of fluent helper functions designed to make accessing and creating driver wait delegates easier |