CookedEditor

Windows
MacOS
Linux

Classes

Name

Description

Public class

FIniCookedEditorPackageManager

An implentation of ICookedEditorPackageManager that uses BaseGame.ini / DefaultGame.ini to control cooked editor packaging setup

Public class

ICookedEditorPackageManager

Allows a project to control how packages are cooked when making a cooked editor.

Public class

TCookedCookerTargetPlatform

Public class

TCookedEditorTargetPlatform

Templated class for a target platform used to cook a cooked editor.

Typedefs