Name |
Description |
|
---|---|---|
|
FBuildProduct |
Record of a file that was created as part of the build process |
|
FDesktopPlatformModule |
|
|
FMultiPlatformTargetReceiptBuildWorkers |
Globally registers a UE::DerivedData::IBuildWorkerFactory instance for each platform that build workers can be supported. |
|
FReceiptProperty |
Arbitrary property name/value which metadata from the build scripts can be passed on to downstream tasks |
|
FRuntimeDependency |
Information about a file which is required by the target at runtime, and must be moved around with it. |
|
FScopedSystemModalMode |
When constructed leaves system wide modal mode (all windows disabled except for the OS modal window) When destructed leaves this mode |
|
FTargetInfo |
Information about a target supported by a project |
|
FTargetPlatformInfo |
Information about a given platform |
|
FTargetReceipt |
Stores information about a compiled target. Mirror of the TargetReceipt class generated by UBT. |
|
FTargetReceiptBuildWorker |
Globally registers a UE::DerivedData::IBuildWorkerFactory instance that runs an executable built by UnrealBuildTool. |
|
IDesktopPlatform |
Interface for functionality supported by desktop platforms |
Name |
Description |
---|---|
Flags |
Name |
Description |
|
---|---|---|
|
EFileDialogFlags::Type |
|
|
EFontImportFlags |
|
|
PlatformInfo::EPlatformFilter |
Flavor types used when filtering the platforms based upon their flags |
|
PlatformInfo::EPlatformFlags::Flag |
Flags describing platform variants |
Name | Description | ||
---|---|---|---|
|
constexpr bo... |
operator! ( |
|
|
constexpr EF... |
operator& ( |
|
|
EFontImportF... |
operator&= ( |
|
|
constexpr EF... |
operator^ ( |
|
|
EFontImportF... |
operator^= ( |
|
|
constexpr EF... |
operator| ( |
|
|
EFontImportF... |
operator|= ( |
|
|
constexpr EF... |
operator~ ( |