FGameplayDebuggerCategory::CollectData

[AUTH] gather data for replication

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h

Include

#include "GameplayDebuggerCategory.h"

Source

/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategory.cpp

Syntax

virtual void CollectData
(
    APlayerController * OwnerPC,
    AActor * DebugActor
)

Remarks

[AUTH] gather data for replication