FGameplayDebuggerCategory::CreateDebugSceneProxy

[LOCAL] creates a scene proxy for more advanced debug rendering

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h

Include

#include "GameplayDebuggerCategory.h"

Source

/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategory.cpp

Syntax

virtual FDebugRenderSceneProxy * CreateDebugSceneProxy
(
    const UPrimitiveComponent * InComponent,
    FDebugDrawDelegateHelper *& OutDelegateHelper
)

Remarks

[LOCAL] creates a scene proxy for more advanced debug rendering