FGameplayDebuggerCategory::GetCategoryName

[ALL] get name of category

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h

Include

#include "GameplayDebuggerCategory.h"

Syntax

FName GetCategoryName() const

Remarks

[ALL] get name of category