FGameplayDebuggerCategory::IsCategoryEnabled

[ALL] check if category is enabled

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h

Include

#include "GameplayDebuggerCategory.h"

Syntax

bool IsCategoryEnabled() const

Remarks

[ALL] check if category is enabled