FGameplayDebuggerCategory::ShouldDrawCategory

[LOCAL] check if category should be drawn

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h

Include

#include "GameplayDebuggerCategory.h"

Syntax

bool ShouldDrawCategory
(
    bool bHasDebugActor
) const

Remarks

[LOCAL] check if category should be drawn