FGameplayDebuggerCategory::ShouldDrawReplicationStatus

[LOCAL] check if data pack replication status

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h

Include

#include "GameplayDebuggerCategory.h"

Syntax

bool ShouldDrawReplicationStatus() const

Remarks

[LOCAL] check if data pack replication status