FHeader

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerTypes.h

Include

#include "GameplayDebuggerTypes.h"

Syntax

struct FHeader

Variables

Name Description

Public variable

uint32: 1

 

bIsCompressed

Is data compressed?

Public variable

int32

 

DataOffset

Offset to currently replicated portion of data

Public variable

int32

 

DataSize

Size of Data array

Public variable

int16

 

DataVersion

Version, increased every time new Data is requested

Public variable

int16

 

SyncCounter

Debug actor sync counter

Constructors

Name Description

Public function

FHeader()

Functions

Name Description

Public function Const

bool

 

Equals

(
    const FHeader& Other
)

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FHeader& Other
)

Public function Const

bool

 

operator==

(
    const FHeader& Other
)