UGameplayDebuggerConfig::UpdateCategoryInputConfig

Updates entry in Categories array and modifies input binding params

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerConfig.h

Include

#include "GameplayDebuggerConfig.h"

Source

/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerConfig.cpp

Syntax

void UpdateCategoryInputConfig
(
    const FName CategoryName,
    const FName InputName,
    FName & KeyName,
    FGameplayDebuggerInputModifier & KeyModifier
)

Remarks

Updates entry in Categories array and modifies input binding params