UGameplayDebuggerLocalController::BindInput

Binds input actions

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerLocalController.h

Include

#include "GameplayDebuggerLocalController.h"

Source

/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerLocalController.cpp

Syntax

void BindInput
(
    UInputComponent & InputComponent
)

Remarks

Binds input actions