Name |
Description |
|
---|---|---|
|
FInstancedMeshMergeData |
|
|
FMaterialKey |
This helps identify materials that can be collapsed because of equivalence |
|
FMeshLODKey |
Structure representing a mesh and lod index |
|
FMeshMergeData |
Structure holding intermediate mesh merging data that is used throughout the mesh merging and proxy creation processes |
|
FMeshMergeDataTracker |
Used to keep track of in-flight data while meshes are merged and their corresponding materials baked down |
|
FRawMeshExt |
Structure for encapsulating per LOD mesh merging data |
|
FSkeletalMeshComponentAdapter |
Adapter which takes a Skeletal Mesh asset to use for material baking (allows for changes to the asset itself) |
|
FStaticMeshAdapter |
Adapter which takes a Static Mesh asset to use for material baking (allows for changes to the asset itself) |
|
FStaticMeshComponentAdapter |
Adapter which takes a Static Mesh Component instance to use for material baking (does not allow for changes to the underlying asset itself) |
|
IMaterialBakingAdapter |
|
|
IMeshMergeExtension |
|
|
IMeshMergeModule |
|
|
IMeshMergeUtilities |
Typedef pair of FVector2Ds, key == uv position offset and value == uv scaling factor. |
Name |
Description |
---|---|
MaterialRemapPair |
|
MeshLODPair |
|
SectionRemapPair |
|
TConstLODIndexIterator |
|
TConstRawMeshIterator |
Typedefs to allow for some nicer looking loops |
TRawMeshIterator |