FRigVMAddIfNodeAction

An action adding an if node to the graph.

Windows
MacOS
Linux

Inheritance Hierarchy

FRigVMBaseAction

FRigVMAddIfNodeAction

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h

Include

#include "RigVMModel/RigVMControllerActions.h"

Syntax

struct FRigVMAddIfNodeAction : public FRigVMBaseAction

Remarks

An action adding an if node to the graph.

Variables

Name Description

Public variable

FString

 

CPPType

Public variable

FName

 

CPPTypeObjectPath

Public variable

FString

 

NodePath

Public variable

FVector2D

 

Position

Constructors

Name Description

Public function

FRigVMAddIfNodeAction()

Public function

FRigVMAddIfNodeAction

(
    URigVMIfNode* InNode
)

Destructors

Name Description

Public function Virtual

~FRigVMAddIfNodeAction()

Overridden from FRigVMBaseAction

Name Description

Public function Virtual

bool

 

Redo

(
    URigVMController* InController
)

Re-does the action and returns true if successfull.

Public function Virtual

bool

 

Undo

(
    URigVMController* InController
)

Un-does the action and returns true if successfull.